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Showing posts from January 22, 2017

A-Z Backlog challenge: Guild of dungeoneering

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From reviewing the game I enjoyed the least to perhaps the game I enjoyed the most. Unsurprisingly, in this game you are running a guild of dungeoneers. So what does this entail? Well you have a guild which you upgrade when you have enough money. To get money you send dungeoneers off to do quests. Most of your time will be spent in these dungeons. Here you will come across the most interesting mechanics of the game. In the dungeon you have two decks of cards. The first are the dungeon cards. These are default to the quest you are doing. Here you will place tiles for your dungeoneer to move along, monsters for them to fight and treasure to entice them to go in the direction you want.   The second set of cards represents the skills of your dungeoneer. These allow you to do a melee attack, magic attack, heal and block. Some cards have multiple effects and some have slight variations such as attacks which are unblockable or quick attacks which can be useful in finishing off en

A-Z backog challenge: Faery

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Going to cut to the chase. This is probably the worst game I have finished as part of the backlog challenge over the last 2 years. I would have given up on it if I had others starting with F that weren't so long (looking at you final fantasies). In this game you are tasked with finding out what is causing the magic to die in the faery world. You travel to 3 different worlds (excluding the starting location) and do various quests to find out what is wrong in each. The locations are varied and don't look too bad. You have a desert city on and under a giant crab, a ghost ship and a giant tree.   The writing is decent and you can check back on quests and the different characters you have met in a useful journal. Unfortunately the quests are extremely monotonous. Many are either extremely boring and occasionally frustrating fetch quests with a lot of backtracking. The map in the game is poor so at times it is difficult to find where you need to go. The res